Sep 152014

Spent the weekend updating my new laptop and putting on all the programs I use back on it and also working on Wooden Doll. I came to the conclusion (reluctantly) that my hawk rig isn’t going to be quite what I want for this project and it needs some adjusting. Mainly, the model. My old model was heavily done in my own personal style, which tends to be a blend of real and cartoon. For Wooden Doll, I need something more realistically accurate and not what I -think- a hawk should look like. Wooden Doll will allow artists to pose “dolls” so having it be as close to realistic proportions is the goal. problem is that my old model, if seen from head on, the eyes face sideways (like a pigeon), instead of forward like a hawks. So I went back to my model. I’m working on re-shaping the base mesh to that of a Ferruginous hawk*. I’m going to use mudbox to give it some fine detail (scales in the feet, “feathers” in the body, etc) and add a texture. I’d like to check out Ptex and see how it works anyhow! (Seriously been itching to play with Ptex)

Got the base mesh almost done tonight. It needs a touch more re-shaping to the back of the head and around the brow (and to tilt the whole head up a bit) and he’s done. The last touches and cleaning it up a bit tomorrow before I go play with the fine details in mudbox! He looks a little bit goofy but he’s more accurate now. Without texture and color or detail on him, he ends up with that slightly goofy, slightly manic, look. One big problem I had is that hawks have flatish disk like eyes that don’t rotate in the socket (like someone took a UFO and turned it on its side so that the dome was facing outward), unlike humans which have spherical eyes. The iris is set far back in the skull and there’s a huge cornea and this magnifies the iris and gives the optical illusion that the eye is spherical, looks directly forward and the iris is close up when in reality it’s the not the same. It makes it -really- hard to model both accurately and look good. I think I’ve got it close enough to accurate and functional in this model now.



Old hawk: (This shows the main problem here- nothing but beak in the front view!)

New hawk:

Old hawk:

New hawk:

*I really just want to paint a ferruginous hawk. I got a bit tired of staring at redtails so I went with a Ferru instead this time since I had to reshape the head entirely anyhow.